The Amihan Sovereignty (Sky Isles): Proud, aristocratic, and isolationist. They master airship technology and revere Kaptan and Haliya. The primary source of magical research.
The Sinaya League (Sea Kingdoms): A sprawling, wealthy confederacy of port-cities. They are the world's merchants, traders, and "Haulers." They control the Global Talipapa and the Central Baku Forge. They revere Maguayan and Aman Sinaya.
The Ibalon Tribes (Earth Realms): Hardy, pragmatic, and fierce. A land of monster-slaying clans. They are the world's master blacksmiths and beast-tamers. They revere Kan-Laon and their heroic ancestors (the heroes of the Ibalon Epic).
The Wardens of Montalban (Neutral): A holy order of warriors and Babaylans dedicated to one task: aiding the demigod-giant Bernardo Carpio (Source 9.1), who serves as the "Living Seal" on Licalibutan's greatest wound, holding two colliding mountains apart. This is a persistent, server-wide PVE event.
The Baku-kin (Cult of the Void): The primary "mob" faction. They are fanatics who worship Bakunawa. They believe her victory will resurrect their "father" Ulilang Kaluluwa and unmake the flawed world.
The Serpent Cults (Oryol's Hand): The "elite" hostile faction. They are spies, assassins, and illusionists who worship Oryol. They see her as the true inheritor of the world and seek to control it from the shadows. They are in a cold war with the Baku-kin, whom they see as artless brutes.
The Mandarambong (Pirates): Player-faction. Lawless mortals who have rejected the Kingdoms to prey on Haulers in the Contested Zones.